AI Insights · Timothy · January 2022
Top 5 Voxel Games Performance in Tunisia Q4 2021
Explore the performance metrics of the top 5 voxel games in Tunisia during Q4 2021, including trends in downloads and active users.
During the fourth quarter of 2021, the top 5 voxel games in Tunisia demonstrated varying performance trends in terms of weekly downloads and active users. This data, sourced from Sensor Tower, offers insights into the popularity and engagement of these games.
Craftsman: Building Craft experienced fluctuations in weekly downloads, starting at around 7.1K in late September and dropping to approximately 2.4K by mid-November. However, the game saw a resurgence, reaching about 5.7K downloads in the final week of December. Active users began the quarter at roughly 32.9K, dipped to around 24.3K in late November, and rebounded to around 30.3K by the end of December.
Survival 456 Candy Challenge showed a notable spike in weekly downloads, peaking at about 12.3K in late October before declining to around 387 in late December. Active users mirrored this trend, with a peak of approximately 20.1K in early November, followed by a steady decrease to about 2K by the end of the quarter.
Block Craft 3D: Building Game had a consistent performance, with weekly downloads rising from about 1.7K in late September to around 3.1K by the end of December. Active users saw a slight dip from around 23.4K in late September to approximately 17.4K in late November, but they rose again to about 19.7K by the quarter's close.
Mini Block Craft saw an increase in weekly downloads from around 1.4K in late September to approximately 3K in early December, maintaining around 2.5K to 2.7K in the final weeks of the year. Active users increased from roughly 6.2K in late September to around 10.1K by mid-December, ending the quarter at about 9.2K.
Town Building Life Simulator had a varied download trend, starting at about 5.2K in late September, dropping to around 887 in early November, and then rising again to approximately 2K by the end of December. Active users started at around 12.3K in late September, decreased to about 3.4K in early November, and then increased to around 7K by mid-December, ending the quarter at approximately 5K.
For more detailed insights and data on these applications, visit Sensor Tower.